Description: "The same as regular randomization except that 30% of enemies are upgraded to bosses and 20% become other powerful enemies. Edit the preset file to adjust percentages." # Boss pool is unchanged. Boss: - Weight: 100 Pool: default # Miniboss pool gets a lot of bosses. Miniboss: - Weight: 50 Pool: default - Weight: 50 Pool: Bosses # Regular enemies can become bosses and minibosses and other enemies (scary). Basic: - Weight: 50 Pool: default - Weight: 30 Pool: Bosses - Weight: 10 Pool: Minibosses - Weight: 10 Pool: Black Knight; Cathedral Knight; Corvian Settler; Darkwraith; Grave Warden; Hollow Manservant; Jailer; Judicator; Large Hound Rat; Large Serpent-Man; Red-Eyed Lothric Knight; Lycanthrope; Millwood Knight; Monstrosity of Sin; Rock Lizard; Ringed Knight; Pontiff Knight RandomByType: true