Description: "The same as regular randomization except that 10% of enemies are upgraded to bosses and 10% become other powerful enemies. Edit the preset file to adjust percentages." # Boss pool is unchanged. Boss: - Weight: 100 Pool: default # Miniboss pool also gets some bosses. Miniboss: - Weight: 90 Pool: default - Weight: 10 Pool: Bosses # Regular enemies can become bosses and minibosses. Basic: - Weight: 80 Pool: default - Weight: 10 Pool: Bosses - Weight: 10 Pool: Minibosses